Richard Cheek
I am an award-winning Animator and Character Technical Director with 30+ years in games, movies, and television. I’ve led teams, built character pipelines, and developed tools and systems that bring characters to life while bridging the gap between art and engineering.
I’ve worked as an animator, director, technical director, and engineer across dozens of productions, with credits including Call of Duty, Stronghold, Sam & Max, Terra Nova, and Snow White and the Huntsman, among many others.
Session
03-24
15:30
40min
Lightning Talks!
Richard Cheek, Danny Silvers, Nicholas Arthur, Bryant Francis
Talks
Half Room