2026-03-24 –, Roundtable Room
Starting a game studio sounds exciting! Take creative control, build your dream project, and be your own boss. But in practice? It’s a terrifying proposition. You’re diving into one of the most competitive industries on the planet, overflowing with brilliant developers willing to work for (on average) 40% less than they could earn elsewhere. Publisher investment has slowed dramatically, alternative means of funding is scarce, and players can be reluctant to open their wallet.
Beyond the coding and design, you’ll face the realities of payroll, taxes, contracts, and keeping your team alive between projects; all while trying to make something you actually believe in. Michael Carriere has been running Zapdot for 17 years, and he has the gray hair to prove it. In this candid roundtable, he’ll share war stories, lessons learned, and the unvarnished truths about what it actually takes to start (and survive) as a small studio in 2026.
If you’re thinking about making the leap, come prepared with your questions and be ready for a reality check or two.
Michael Carriere is the founder and Creative Director of Zapdot, a software development studio that has specialized in educational and training games for over 17 years. His work bridges technology, storytelling, and learning to create engaging, purposeful digital experiences.
Michael is passionate about building and employing tools that empower users and has collaborated with educators, non-profits, and enterprise teams to make learning more interactive.