Composer/Developer Collaboration
2026-03-25 , Full Room

How to communicate with devs/composers and get the music right on the first try

Chris Bischke (developer at Daylight Basement Studios) and I (Garrett Rose) will talk through our collaborative process for the studio's recently-released title "Rightfully, Beary Arms". Chris will review whether or not he thinks the music matches the game's style and intention, what the revision process for the music was like, and what conversations we had to get the music to where it needed to be

Curious composer for multimedia, with a primary interest in folk and live instruments. Currently writing for Daylight Basement Studios, Rust LTD, and ESPN.

Developer at Daylight Basement Studio. Check out my game rbagame.com